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Author / WWW | Name / Download | Plugin Type |
Kasper | GEOM Importer v0.9.0a 2.77 MB |
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12.01.2008 This plugin imports S.T.A.L.K.E.R. map geometry into Max, including singleplayer and multiplayer maps, as well as maps from previous builds. |
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Author / WWW | Name / Download | Plugin Type |
Neo][ | GEOM Importer v1.0.1 273 KB |
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31.01.2011 This plugin imports S.T.A.L.K.E.R. map geometry into Max, including singleplayer and multiplayer maps, as well as maps from previous builds. |
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Author / WWW | Name / Download | Plugin Type |
Mark Zelasko | Ghoul2 Model Importer v0.3 13.9 KB |
Import / Export |
Compiled / Description | ||
15.12.2003 This plugin imports Ghoul2 models (.glm) into Max 6, 7 and 8. The plugin will try to load the models textures if they are in the same folder as the model and in .jpg or .tga format. The plugin works with these games: - Jedi Knight II: Jedi Outcast - Soldier of Fortune II: Double Helix |
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Author / WWW | Name / Download | Plugin Type |
Martiño Figueroa | Glest Exporter v1.4 1.84 MB |
Import / Export |
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27.07.2005 Exports Max scenes in the .g3d file format used by Glest, a free 3D real-time game engine. |
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Author / WWW | Name / Download | Plugin Type |
Nicolas Roblin / Michael Lawler | GLM Importer/Exporter v1.1 762 KB |
Import / Export |
Compiled / Description | ||
19.06.2022 These plugins allow you to import and export .glm models to and from Max. GLM models that are weighted to a skeleton can be imported with a skeleton if you have the matching .GLA file. If you don't have one, you can cancel that step and an unweighted model will be imported. The plugins have been tested with creating/modifying for Jedi Academy: - Player models - Creature models (non-player usable models, such as rancor and wampa) - Sabers - Vehicles - Weapons They should probably work for Jedi Outcast as well, but this has not been tested. |
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Author / WWW | Name / Download | Plugin Type |
Nico Bendlin | Gothic 3DS Import / Export v1.0 211 KB |
Import / Export |
Compiled / Description | ||
05.05.2004 The same as the shipping 3DS plugins except for the following: - max 1024 material count (256 before) - max MAX_PATH (260) chars for bitmaps (8.3 before) - max MAX_PATH (260) chars for objects (16 before) Keep in mind that this violates the 3DS spec. Not every app will able to open files exported with this plugin. |
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Author / WWW | Name / Download | Plugin Type |
Relic Entertainment, Inc. | Graphics Model Exporter v1.0 3.31 MB |
Import / Export |
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13.01.2010 Allows Max to export *.RGM files for use in the game Company of Heroes. |
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Author / WWW | Name / Download | Plugin Type |
GuruWare | gw::ObjIO v0.94b 803 KB |
Import / Export |
Compiled / Description | ||
25.07.2007 An importer/exporter for the OBJ file format that doesn't make a mess of texture coordinates and normals on import, and has a load of presets for exporting to other programs. At the moment, the exporter only supports Max standard materials, bitmaps and procedural textures. |
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Author / WWW | Name / Download | Plugin Type |
GuruWare | gw::PlyImp v0.96b 751 KB |
Import / Export |
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16.05.2008 Imports files in the Stanford University PLY file format. |
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Author / WWW | Name / Download | Plugin Type |
GuruWare | gw::TerImp v0.75b 934 KB |
Import / Export |
Compiled / Description | ||
07.08.2009 This importer makes it much easier to combine Terragen renders with Max 3D-objects. Animation script import has not been implemented yet, but time permitting, will be added at a later date. |